Saturday, 4 November 2023

As yet unnamed layout

So I got a bit tired of not being able to run trains. A semi-realistic diorama layout like Vulcan Halt was never going to be fun in the same way as a model train set in the eyes of a child is fun but I hadn't anticipated how demotivating it can be to spend an entire afternoon trying to get a point control system to work and never having the opportunity to just run trains. Also, with it it being an end to end layout, this limits the pleasure of just seeing trains going by.

So, a new plan emerged after I spotted ready built baseboards for sale on eBay for a relatively reasonable price, complete with folding legs. Total size was 5ft by 2ft 6in. Not too large and just enough space to get a double track loop onto with enough straights to accommodate 3-4 carriage trains.

Using the Hornby TT track extension packs as a starting point, I've devised this plan to fill the space:

 
Not too dissimilar to the Hornby TT track plan but with some changes to keep it within the 2ft 6in width. It's partly based on Plan No.4 from the Peco N Gauge Setrack Planbook too.
  1. Station area - enough platform room to accommodate 3 carriage stopping express trains with a loco on the inside track but with 2 bay platforms for local passenger/parcels trains (not sure whether the engine shed will stay there yet or be adapted into a platform roof. This was necessary since there isn't enough space on the outside loop to fit a platform unless it was very low relief. The station area also includes a small siding for a pilot locomotive (when we get one - or my Class 08 for now) to wait complete with coal staithes etc.
  2. Goods Shed area - linked to 4 - to accommodate local freight traffic with 2 sidings for storage of wagons. The immediate siding will be used to hold locomotives not in use (thinking a diesel pump etc can be placed here). The goods shed is accessible via a diamond crossing from the outside line as the inside line will be primarily used for passenger traffic to access the station area sidings above.
  3. Road crossing onto the layout and signal box.
  4. Factory/industry area of some kind served by the goods shed.
  5. Residential/commercial area with a car park outside the station - the grey area obviously being a road to link all of these areas and leading off the layout.

And that's it in a nutshell. It should be a relatively straight forward build - I haven't added any inclines or hidden areas (tunnels etc) but perhaps a bridge and tunnel section could be incorporated in the top left so the layout has two exit/entry points.

Initially when I got the idea of buying this baseboard (which hasn't arrived yet) I had the thought that TT was the wrong scale for me and I'd be better off selling up and going to N gauge but then the fiddly-ness of TT has already been an issue (re: the point control fun referred to above) so no doubt N would be worse. I had a look at the locomotives on offer though and whilst there is more, a lot would have to be sourced second hand and is old enough to not be DCC ready, let alone able to accommodate sound easily and I've already been spoilt by the DCC Sound in TT scale (not to mention the cheaper cost with the HM7000 decoders). Track in N would be a challenge as well as by all accounts the newer rolling stock doesn't play well with Peco Setrack where as so far Hornby TT Setrack isn't causing major issues so it's far easier to get started.

Vulcan Halt isn't going away either - I intend to build both layouts on and off simultaneously so that when I'm fed up with not making progress on the more realistic one I can go to this and just enjoy running trains round and round.

Ta ta for now.

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